rasterizing

简明释义

[ˈræstəraɪzɪŋ][ˈræstərˌaɪzɪŋ]

栅格化

英英释义

The process of converting vector graphics into a raster image, which is made up of pixels.

将矢量图形转换为由像素组成的光栅图像的过程。

Rasterizing involves determining the color and intensity of each pixel based on the underlying vector data.

光栅化涉及根据底层矢量数据确定每个像素的颜色和强度。

单词用法

rasterizing an image

栅格化图像

rasterizing graphics

栅格化图形

rasterizing software

栅格化软件

rasterizing algorithms

栅格化算法

rasterizing techniques

栅格化技术

rasterizing tools

栅格化工具

同义词

bitmap conversion

位图转换

The process of bitmap conversion is essential for printing high-quality images.

位图转换的过程对于打印高质量图像至关重要。

pixelation

像素化

Pixelation can lead to a loss of detail in the image.

像素化可能导致图像细节的丧失。

image rendering

图像渲染

Image rendering is crucial in video games for creating realistic graphics.

图像渲染在视频游戏中对创建逼真的图形至关重要。

raster conversion

光栅转换

Raster conversion is often used in graphic design to prepare images for web use.

光栅转换通常用于图形设计,以准备图像用于网页。

反义词

vectorizing

矢量化

Vectorizing an image allows for infinite scaling without loss of quality.

矢量化图像可以在不损失质量的情况下进行无限缩放。

scaling

缩放

When you vectorize graphics, they can be resized easily for different applications.

当你矢量化图形时,它们可以轻松调整大小以适应不同的应用。

例句

1.It is proved that the step-length of the new algorithm is better than those of the existing ones, so that the problem of oversampling in rasterizing parametric curves is solved better.

验证了新算法的步长值优于现有算法的步长值,从而进一步解决了生成参数曲线的取点过密问题。

2.After rasterizing the shape, I lock off the transparency and duplicate the layer.

在勾扩完外形后,我给透明层解锁,然后拷贝这个层。

3.The bounding box is calculated using information available from character metrics, and unfortunately tends to differ slightly from the results achieved by actually rasterizing the text.

围绕文本范围的虚拟方框是用从字符度量学中的可用信息来计算的,不幸的是往往和实际上光栅生成的文本的结果有少许不同。

4.How the area accuracy loss during rasterizing needs to be answered when the different grid size is adopted in order to choice a suitable grid size.

在转化过程中,选用不同的栅格大小,其面积和精度损失是不同的。

5.However, traditional rasterizing method is a conversion process accompanied with attribute information loss, the main reason of which is "various types existing in one grid".

然而,传统的栅格化是一个伴随有属性信息损失的过程,主要原因在于一个栅格单元区域内存在混合类型。

6.Without doubt, these results will remarkably improve the efficiency of modeling, intersection, approximation, rendering and rasterizing of curves.

这些结果可以明显地提高曲线造型、求交、逼近、显示和绘制的效率。

7.Primitives that reach this stage are then rasterized in the order in which they were given. The result of rasterizing a primitive is a sequence of Fragments.

到达这一阶段的图元依次被光栅化,得到的结果就是若干片段(片元) 。

8.Is this true when rasterizing geometric primitives?

这是真的当光栅几何图元?

9.A request to query the metrics for a list of glyphs along with a new font listing function which provides as much information about the font as can be gathered without rasterizing every glyph.

一个查询一列字形的请求外加一个字体查询函数,该函数可以在不光栅化字体的每个字形的前提下提供尽可能多的字体信息。

10.A request to query the metrics for a list of glyphs along with a new font listing function which provides as much information about the font as can be gathered without rasterizing every glyph.

一个查询一列字形的请求外加一个字体查询函数,该函数可以在不光栅化字体的每个字形的前提下提供尽可能多的字体信息。

11.The graphic designer is rasterizing 光栅化 the vector images to ensure they display correctly on the web.

图形设计师正在光栅化矢量图像,以确保它们在网络上正确显示。

12.In video game development, rasterizing 光栅化 the 3D models is crucial for rendering them in real-time.

在视频游戏开发中,光栅化3D模型对于实时渲染至关重要。

13.The artist prefers rasterizing 光栅化 their sketches to add textures and colors easily.

艺术家更喜欢光栅化他们的草图,以便轻松添加纹理和颜色。

14.When rasterizing 光栅化 an image, be aware of the resolution to maintain quality.

光栅化图像时,要注意分辨率以保持质量。

15.Before printing, the software will start rasterizing 光栅化 the high-resolution files.

在打印之前,软件将开始光栅化高分辨率文件。

作文

In the realm of digital graphics and design, the term rasterizing refers to the process of converting vector graphics into a raster image. Vector graphics are composed of paths defined by mathematical equations, allowing them to be scaled infinitely without loss of quality. However, when it comes to displaying images on screens or printing them, these vector images must be transformed into a format that can be rendered as pixels. This is where rasterizing comes into play. The act of rasterizing involves taking these mathematical descriptions and filling them in with color and texture, creating a grid of pixels that represent the image on a screen or paper.One of the primary advantages of vector graphics is their scalability. Designers often prefer working with vector formats because they allow for easy modifications. However, once an image has been rasterized, it becomes a fixed representation of that graphic at a specific resolution. This means that if you try to enlarge a rasterized image beyond its original size, it may appear pixelated or blurry, losing the sharpness and clarity that vector graphics offer. Therefore, understanding the implications of rasterizing is crucial for designers who need to balance quality and performance in their work.In practical applications, rasterizing is commonly used in various software programs, such as Adobe Photoshop and Illustrator. When a designer completes a project using vector graphics, they may choose to rasterize certain layers to apply effects that are only available for raster images. For instance, adding a blur effect or manipulating pixel data requires the image to be rasterized. This functionality allows for creative freedom, but it also necessitates careful consideration, as once a layer is rasterized, it loses its vector properties.Moreover, the process of rasterizing can impact file sizes and loading times. Raster images tend to be larger than vector files, especially at high resolutions. This increase in file size can lead to longer loading times on websites or in applications, which is an essential factor to consider in web design and user experience. As such, designers must strike a balance between the visual fidelity of rasterizing and the performance needs of their projects.In conclusion, rasterizing is a fundamental concept in digital graphics that bridges the gap between vector and raster formats. Understanding how and when to use rasterizing is vital for anyone involved in graphic design or digital art. It allows artists to leverage the strengths of both vector and raster graphics, ensuring that their work is not only visually appealing but also functionally effective across various platforms. As technology continues to evolve, so too will the methods of rasterizing, allowing for even more innovative approaches to digital design. By mastering this process, designers can enhance their creative capabilities and produce stunning visuals that captivate audiences worldwide.

在数字图形和设计领域,术语rasterizing指的是将矢量图形转换为栅格图像的过程。矢量图形由数学方程定义的路径组成,可以无限缩放而不会失去质量。然而,当涉及到在屏幕上显示图像或打印它们时,这些矢量图像必须转化为可以以像素形式呈现的格式。这就是rasterizing发挥作用的地方。rasterizing的行为涉及将这些数学描述填充颜色和纹理,创建一个代表图像在屏幕或纸上的像素网格。矢量图形的主要优势之一是它们的可缩放性。设计师通常更喜欢使用矢量格式,因为它们允许轻松修改。然而,一旦图像被rasterized,它就成为该图形在特定分辨率下的固定表示。这意味着,如果你试图将rasterized图像放大超过其原始大小,它可能会显得像素化或模糊,失去矢量图形所提供的清晰度和锐利度。因此,理解rasterizing的影响对于需要在工作中平衡质量和性能的设计师至关重要。在实际应用中,rasterizing通常在各种软件程序中使用,例如Adobe Photoshop和Illustrator。当设计师完成一个使用矢量图形的项目时,他们可能会选择将某些图层rasterized以应用仅适用于栅格图像的效果。例如,添加模糊效果或操纵像素数据需要图像被rasterized。这种功能允许创造自由,但也需要仔细考虑,因为一旦图层被rasterized,它将失去其矢量属性。此外,rasterizing的过程可能会影响文件大小和加载时间。栅格图像的文件大小往往比矢量文件大,特别是在高分辨率下。这种文件大小的增加可能导致网站或应用程序上的加载时间延长,这是在网页设计和用户体验中需要考虑的重要因素。因此,设计师必须在rasterizing的视觉保真度和项目的性能需求之间找到平衡。总之,rasterizing是数字图形中的一个基本概念,架起了矢量和栅格格式之间的桥梁。理解如何以及何时使用rasterizing对任何参与图形设计或数字艺术的人来说都是至关重要的。它使艺术家能够利用矢量和栅格图形的优势,确保他们的作品不仅在视觉上吸引人,而且在各个平台上也具有功能上的有效性。随着技术的不断发展,rasterizing的方法也将不断演变,使数字设计的创新方法更加多样化。通过掌握这个过程,设计师可以增强他们的创作能力,制作出令人惊叹的视觉作品,吸引全球观众。