vaporware
简明释义
n. 雾件,气化件
英英释义
Vaporware refers to software or hardware that is announced to the public but is never actually released or becomes available for sale. | Vaporware是指向公众宣布但实际上从未发布或出售的软件或硬件。 |
单词用法
虚拟软件产品 | |
虚拟软件公告 | |
虚拟软件炒作 | |
虚拟软件策略 | |
将某物标记为虚拟软件 | |
属于虚拟软件的范畴 | |
因被视为虚拟软件而受到批评 | |
避免虚拟软件的声明 |
同义词
反义词
例句
1.Misunderstanding: SAML is vaporware; no one has implemented it yet.
误解:SAML是雾件(vaporware,指已宣布但还未实现);还没有人要实现它。
2.Cloud computing is definitely not vaporware.
云计算绝对不是幻想。
3.Misunderstanding: SAML is vaporware; no one has implemented it yet.
误解:SAML是雾件(vaporware,指已宣布但还未实现);还没有人要实现它。
4.The company announced a new software product, but many believe it is just vaporware.
这家公司宣布了一款新软件产品,但很多人认为这只是虚拟软件。
5.The startup's promises sounded great, but industry experts labeled them as vaporware.
这家初创公司的承诺听起来不错,但行业专家将其标记为虚拟软件。
6.After years of delays, the game was finally released, proving it wasn't vaporware after all.
经过多年的延迟,这款游戏终于发布,证明它毕竟不是虚拟软件。
7.Many tech enthusiasts were disappointed to find out the new gadget was just vaporware.
许多科技爱好者失望地发现这款新设备只是虚拟软件。
8.Investors are cautious about funding projects that seem like vaporware.
投资者对那些看起来像是虚拟软件的项目持谨慎态度。
作文
In the fast-paced world of technology, where innovation drives the market, the term vaporware refers to software or hardware products that are announced but never actually released to the public. This phenomenon is particularly common in the tech industry, where companies may hype up their upcoming products to generate excitement and attract investment, only to fail to deliver on their promises. The concept of vaporware raises critical questions about marketing ethics, consumer trust, and the pressures faced by tech companies to constantly innovate.One of the most notorious examples of vaporware is the long-rumored product known as Duke Nukem Forever. Announced in 1997, this video game was highly anticipated by fans for over a decade. Despite numerous updates and assurances from the developers, the game faced numerous delays and was often labeled as vaporware due to its seemingly endless cycle of development without a final release date. Eventually, it was released in 2011, but by then, many fans had lost interest, illustrating how vaporware can lead to disappointment and frustration among consumers.The allure of vaporware is not limited to video games. In the realm of consumer electronics, companies often announce groundbreaking devices that promise to revolutionize the industry. For instance, when Apple announced the Apple Car, the tech community buzzed with excitement. However, as time went on, reports surfaced that the project was facing significant challenges, leading some to speculate that it might end up as another case of vaporware. Such situations highlight the gap between consumer expectations and corporate realities.The implications of vaporware extend beyond just individual products; they reflect broader trends in the tech industry. The constant pressure to innovate can lead companies to announce products prematurely, hoping to secure funding or maintain market relevance. This practice not only undermines consumer trust but also creates a culture of skepticism among potential buyers. When consumers become accustomed to seeing products that never materialize, they may become hesitant to invest in new technologies, fearing they may be just another instance of vaporware.Moreover, vaporware can have serious repercussions for investors and stakeholders. When a company announces a product that fails to launch, it can lead to significant financial losses and damage to the company's reputation. Investors may feel misled or deceived, which can result in a lack of confidence in the company's future endeavors. Thus, the phenomenon of vaporware serves as a cautionary tale for both consumers and investors alike.In conclusion, vaporware represents a complex intersection of ambition, expectation, and reality in the tech industry. While it is natural for companies to want to showcase their innovations, the practice of announcing products that never come to fruition can lead to a loss of consumer trust and investor confidence. As technology continues to evolve at a rapid pace, it is crucial for companies to strike a balance between generating excitement and delivering tangible results. Ultimately, recognizing the implications of vaporware can help consumers make informed decisions and encourage companies to adopt more responsible marketing practices.
在快速发展的科技世界中,创新推动市场,术语vaporware指的是已宣布但从未实际发布给公众的软件或硬件产品。这种现象在科技行业尤为常见,许多公司可能会炒作他们即将推出的产品,以激发兴奋感和吸引投资,但最终未能兑现承诺。vaporware的概念引发了关于营销伦理、消费者信任以及科技公司面临的不断创新压力的重要问题。一个臭名昭著的vaporware例子是长期传闻的产品——《杜克·努肯永远》。该游戏于1997年宣布,经过十多年,粉丝们高度期待。尽管开发者多次更新并保证,但游戏遭遇了无数延迟,常常被贴上vaporware的标签,因为它似乎经历了无尽的开发周期而没有最终的发布日期。最终,它于2011年发布,但到那时,许多粉丝已经失去了兴趣,这说明了vaporware如何导致消费者的失望和挫败感。vaporware的魅力并不限于视频游戏。在消费电子产品领域,公司经常宣布突破性的设备,承诺将彻底改变行业。例如,当苹果公司宣布Apple Car时,科技界充满了兴奋。然而,随着时间的推移,有报道称该项目面临重大挑战,使一些人猜测它可能最终成为另一个vaporware案例。这种情况突显了消费者期望与企业现实之间的差距。vaporware的影响不仅限于单一产品;它反映了科技行业中的更广泛趋势。不断创新的压力可能导致公司过早宣布产品,希望获得资金或维持市场相关性。这种做法不仅削弱了消费者的信任,还在潜在买家中创造了一种怀疑文化。当消费者习惯于看到从未实现的产品时,他们可能会对投资新技术持谨慎态度,担心它们可能只是另一个vaporware。此外,vaporware可能对投资者和利益相关者产生严重影响。当公司宣布未能推出的产品时,可能导致重大财务损失和公司声誉受损。投资者可能会感到被误导或欺骗,这可能导致对公司未来努力的信心不足。因此,vaporware现象为消费者和投资者提供了警示故事。总之,vaporware代表了科技行业中雄心、期望和现实之间复杂的交汇点。虽然公司希望展示其创新是自然的,但宣布从未实现的产品的做法可能导致消费者信任和投资者信心的丧失。随着技术继续以快速的速度发展,公司必须在激发兴奋和提供切实成果之间找到平衡。最终,认识到vaporware的影响可以帮助消费者做出明智的决策,并鼓励公司采取更负责任的营销实践。