frame time

简明释义

帧假象周期

英英释义

Frame time refers to the duration it takes to render a single frame in a video or animation, typically measured in milliseconds.

帧时间是指在视频或动画中渲染单个帧所需的时间,通常以毫秒为单位进行测量。

例句

1.Our team analyzed the frame time (帧时间) data to identify performance bottlenecks.

我们的团队分析了帧时间frame time)数据,以识别性能瓶颈。

2.If the frame time (帧时间) is too high, it can lead to lag in the gameplay.

如果帧时间frame time)过高,可能会导致游戏延迟。

3.During the video rendering process, we monitored the frame time (帧时间) to ensure quality.

在视频渲染过程中,我们监控了帧时间frame time)以确保质量。

4.To achieve a smooth animation, the frame time (帧时间) should ideally be kept under 30 milliseconds.

为了实现流畅的动画,帧时间frame time)最好保持在30毫秒以下。

5.The game's performance improved significantly after we reduced the frame time (帧时间) to 16 milliseconds.

在我们将帧时间frame time)减少到16毫秒后,游戏的性能显著提升。

作文

In the world of digital media and video production, the term frame time refers to the duration it takes to display a single frame of video. Understanding frame time is crucial for anyone involved in the fields of filmmaking, animation, or gaming because it directly impacts the quality and fluidity of motion in visual content. The concept of frame time is often measured in milliseconds, and it plays a significant role in determining the overall frame rate of a video. For example, if a video runs at 30 frames per second (FPS), each frame has a frame time of approximately 33.33 milliseconds. This means that every 33.33 milliseconds, the viewer sees a new image, creating the illusion of motion.One of the most important aspects of frame time is its relationship with human perception. The human eye can perceive motion smoothly when the frame rate exceeds 24 frames per second. This is why most films are shot at 24 FPS, as it provides a cinematic experience that feels natural to viewers. However, in the realm of video games, higher frame rates are often preferred. Gamers may seek frame rates of 60 FPS or even higher, as this results in a more responsive and immersive experience. A lower frame time allows for quicker reactions, which can be critical in fast-paced gaming scenarios.Moreover, frame time is essential when considering the technical aspects of video rendering and playback. When producing high-quality videos, filmmakers must account for frame time to ensure that their content appears seamless and engaging. If the frame time is inconsistent, it can lead to choppy playback and disrupt the viewer's experience. This is particularly true in action sequences where fluid motion is vital to maintaining suspense and excitement.In addition to its role in video production, frame time is also significant in the context of virtual reality (VR) and augmented reality (AR). In these immersive environments, maintaining a low frame time is critical to prevent motion sickness and ensure user comfort. VR applications typically aim for a frame rate of at least 90 FPS, which translates to a frame time of about 11.1 milliseconds. Achieving this level of performance requires powerful hardware and optimized software to deliver a smooth experience.To summarize, understanding frame time is essential for anyone working in digital media, whether in filmmaking, gaming, or VR development. It influences not only the technical quality of visual content but also the emotional and psychological impact on the audience. As technology continues to advance, the importance of optimizing frame time will only grow, pushing creators to strive for greater efficiency and artistry in their work. Ultimately, a well-managed frame time can elevate a project from being merely good to truly exceptional, captivating audiences and leaving lasting impressions.

在数字媒体和视频制作的世界中,术语帧时间指的是显示一帧视频所需的持续时间。理解帧时间对于任何参与电影制作、动画或游戏领域的人来说都是至关重要的,因为它直接影响着视觉内容的质量和流畅度。帧时间的概念通常以毫秒为单位进行测量,它在确定视频的整体帧率方面发挥着重要作用。例如,如果一段视频以每秒30帧(FPS)的速度运行,则每帧的帧时间大约为33.33毫秒。这意味着每隔33.33毫秒,观众就会看到一幅新图像,从而产生运动的错觉。帧时间最重要的一个方面是它与人类感知之间的关系。人眼在帧率超过每秒24帧时可以流畅地感知运动。这就是为什么大多数电影以24 FPS拍摄,因为它提供了一种对观众而言自然的电影体验。然而,在视频游戏领域,更高的帧率常常更受欢迎。玩家可能会追求60 FPS甚至更高的帧率,因为这会带来更具响应性和沉浸感的体验。较低的帧时间允许更快的反应,这在快速节奏的游戏场景中至关重要。此外,帧时间在考虑视频渲染和播放的技术方面也至关重要。在制作高质量视频时,电影制片人必须考虑帧时间,以确保他们的内容看起来无缝且引人入胜。如果帧时间不一致,可能会导致播放卡顿,破坏观众的体验。这在动作序列中尤其如此,因为流畅的运动对于保持悬念和兴奋感至关重要。除了在视频制作中的作用外,帧时间在虚拟现实(VR)和增强现实(AR)的背景下也很重要。在这些沉浸式环境中,保持低帧时间对于防止晕动症和确保用户舒适度至关重要。VR应用程序通常旨在达到至少90 FPS的帧率,这转换为约11.1毫秒的帧时间。要实现这种性能水平,需要强大的硬件和优化的软件,以提供流畅的体验。总之,理解帧时间对于任何从事数字媒体工作的人来说都是必不可少的,无论是在电影制作、游戏还是VR开发中。它不仅影响视觉内容的技术质量,还影响观众的情感和心理影响。随着技术的不断进步,优化帧时间的重要性只会增加,推动创作者努力在工作中追求更高的效率和艺术性。最终,管理良好的帧时间可以将一个项目从仅仅好提升到真正卓越,吸引观众并留下持久的印象。