average roll
简明释义
平均横倾
英英释义
The average roll refers to the typical or mean outcome of a rolling action, such as rolling dice, where the results are averaged over multiple trials. | 平均掷骰子指的是掷骰子等动作的典型或平均结果,通常是通过多次试验得到的结果的平均值。 |
例句
1.In our board game, the average roll 平均掷骰子结果 determines how quickly players can move around the board.
在我们的桌游中,平均掷骰子结果决定了玩家在棋盘上移动的速度。
2.Players often discuss their average roll 平均掷骰子结果 to gauge their luck over time.
玩家们常常讨论他们的平均掷骰子结果以评估他们的运气。
3.The average roll 平均掷骰子结果 for this game is crucial for strategy planning.
这个游戏的平均掷骰子结果对战略规划至关重要。
4.To calculate the average roll 平均掷骰子结果, we need to sum all the rolls and divide by the number of rolls.
要计算平均掷骰子结果,我们需要将所有的掷骰子结果相加,然后除以掷骰子的次数。
5.The casino reported that the average roll 平均掷骰子结果 for the last month was 7.2.
赌场报告称,上个月的平均掷骰子结果为7.2。
作文
When it comes to games that involve dice, understanding the concept of an average roll is crucial for strategizing and making informed decisions. The average roll refers to the expected value when rolling a die, which can greatly influence gameplay. For instance, in a standard six-sided die, the possible outcomes are 1, 2, 3, 4, 5, and 6. To find the average roll, one would add these numbers together and divide by the total number of outcomes. This calculation reveals that the average roll is 3.5. While you cannot roll a 3.5 with a physical die, this figure serves as a guide for players to understand what to expect over multiple rolls.In many board games and role-playing games, the average roll can dictate the likelihood of success in various actions. For example, if a player needs to roll above a certain number to succeed in an action, knowing the average roll helps them assess their chances. If the required number is 4, then rolling a 3.5 or lower means that the odds are not in their favor. This insight can lead players to make strategic choices, such as using power-ups or rerolls to improve their chances.Furthermore, the concept of the average roll extends beyond simple games. In statistical analysis, the average roll can be used to predict outcomes in more complex scenarios. For instance, in sports analytics, teams often analyze player performance based on average statistics, including the average roll of points scored per game. By understanding these averages, coaches can make better decisions regarding player lineups and strategies during games.In a classroom setting, teachers can also use the idea of average roll to explain probability and statistics to students. By conducting experiments where students roll dice and record their results, they can visually see how the average roll aligns with theoretical expectations. This hands-on approach not only makes learning engaging but also solidifies the understanding of averages and probabilities in a practical way.Moreover, the average roll can be applied to real-life situations. For instance, when budgeting, individuals might calculate their average roll of monthly expenses to create a financial plan. By analyzing past spending patterns, one can establish an average roll of expenses, helping to forecast future financial needs and avoid overspending.In conclusion, the concept of an average roll is a powerful tool in both gaming and everyday life. Whether it is used to enhance gameplay, inform strategic decisions, or analyze data, understanding the average roll provides valuable insights. As players and individuals become more adept at calculating and utilizing this average, they can improve their decision-making skills and outcomes in various scenarios. The average roll is not just a number; it represents a deeper understanding of probability, strategy, and planning in both fun and serious contexts.
当谈到涉及骰子的游戏时,理解“平均掷骰”的概念对于制定策略和做出明智的决策至关重要。“平均掷骰”是指掷骰子时的期望值,这对游戏玩法有很大影响。例如,在一个标准的六面骰中,可能的结果是1、2、3、4、5和6。要找出“平均掷骰”,你需要将这些数字相加,然后除以结果的总数。这个计算表明,“平均掷骰”是3.5。虽然你不能用物理骰子掷出3.5,但这个数字作为玩家理解多次掷骰预期的指导。在许多桌面游戏和角色扮演游戏中,“平均掷骰”可以决定成功进行各种动作的可能性。例如,如果玩家需要掷出一个高于某个数字才能成功执行一个动作,了解“平均掷骰”可以帮助他们评估自己的机会。如果所需的数字是4,那么掷出3.5或更低意味着他们的胜算不在他们一边。这种洞察力可以导致玩家做出战略选择,例如使用增强道具或重新掷骰以提高他们的机会。此外,“平均掷骰”的概念超越了简单的游戏。在统计分析中,“平均掷骰”可以用来预测更复杂场景中的结果。例如,在体育分析中,团队通常根据球员的表现分析平均统计数据,包括每场比赛得分的“平均掷骰”。通过理解这些平均值,教练可以在比赛中做出更好的关于球员阵容和战略的决策。在课堂环境中,教师也可以利用“平均掷骰”的想法向学生解释概率和统计学。通过进行实验,让学生掷骰并记录他们的结果,他们可以直观地看到“平均掷骰”如何与理论预期一致。这种实践方法不仅使学习变得有趣,而且还巩固了对平均值和概率的实际理解。此外,“平均掷骰”还可以应用于现实生活中的情况。例如,在预算时,个人可能会计算其每月支出的“平均掷骰”来制定财务计划。通过分析过去的消费模式,可以建立支出的“平均掷骰”,帮助预测未来的财务需求,避免超支。总之,“平均掷骰”的概念是一个强大的工具,既适用于游戏也适用于日常生活。无论是用于增强游戏体验、提供战略决策信息,还是分析数据,理解“平均掷骰”都能提供宝贵的见解。随着玩家和个人越来越善于计算和利用这个平均值,他们可以改善在各种场景中的决策能力和结果。“平均掷骰”不仅仅是一个数字;它代表了在娱乐和严肃背景下对概率、策略和规划的更深刻理解。