rasterize

简明释义

[ˈræstəraɪz][ˈræstəraɪz]

v. (计算机)将(文本或图像)光栅化;将……转换为打印形式

英英释义

To convert vector graphics into a raster image, which is composed of pixels.

将矢量图形转换为由像素组成的栅格图像。

The process of rendering an image in a format that can be displayed on a screen or printed.

将图像呈现为可以在屏幕上显示或打印的格式的过程。

单词用法

rasterize layers

栅格化图层

rasterize for printing

为打印栅格化

rasterize in software

在软件中栅格化

rasterize to bitmap

栅格化为位图

rasterize the design

栅格化设计

rasterize before exporting

导出前进行栅格化

同义词

convert to raster

转换为光栅图

The software can convert vector images to raster format.

该软件可以将矢量图像转换为光栅格式。

bitmap

位图

He decided to bitmap the graphic for better compatibility.

他决定将图形转换为位图,以便更好地兼容。

pixelate

像素化

When you pixelate an image, it loses some detail.

当你像素化一张图像时,它会失去一些细节。

反义词

vectorize

矢量化

You can vectorize the image to maintain quality when scaling.

你可以将图像矢量化,以在缩放时保持质量。

scale

缩放

Vectorizing graphics allows for infinite scaling without loss of resolution.

矢量化图形允许无限缩放而不失去分辨率。

例句

1.We just use the "Rasterize" function from "Effects" menu. It works well for most latin fonts just like the old windows times if you turn off the anti-aliasing.

但这个设定起来就简单得多,只要有效果菜单中的“像素化”功能针对文字设定就可以,在其中关掉反锯齿的选项。

2.Right Click on the Type layer, then choose Rasterize Type.

点击文字图层,右键选择栅格化。

3.When applied, Rasterize will permanently draw the object on the background picture so you will no longer be able to edit the object afterwards.

当应用时,栅格化将会永久的背景上绘制图片对象,因此您将不再能够编辑该对象。

4.We just use the "Rasterize" function from "Effects" menu. It works well for most latin fonts just like the old windows times if you turn off the anti-aliasing.

但这个设定起来就简单得多,只要有效果菜单中的“像素化”功能针对文字设定就可以,在其中关掉反锯齿的选项。

5.Rasterize the text layer in the Layers palette and double click on the text layer to open the layer styles window.

在图层面板中栅格化文字层,在文字层上双击打开图层样式窗口。

6.Because this is a shape (a vector object) to apply the next step I will have to rasterize this shape first.

因为这是一个形状(矢量对象),在做下一步之前首先是要栅格化图层。

7.To position your text in the right position, you will have to go first though Layer>Rasterize>Layer and then press Ctrl+T to go into Free Transform mode.

为了将文字放置在合适的位置,你要首先执行图层 >栅格化 >图层 ,然后按Ctrl+T进入自由变换模式。

8.The software will automatically rasterize the 3D model when exporting to a 2D format.

软件在导出为二维格式时会自动栅格化3D模型。

9.Before printing the image, make sure to rasterize the vector layers to avoid any quality loss.

在打印图像之前,请确保将矢量图层栅格化以避免任何质量损失。

10.To apply filters effectively, you must rasterize the image layer.

为了有效应用滤镜,你必须栅格化图像图层。

11.When working with large files, it's best to rasterize unnecessary layers to save memory.

在处理大文件时,最好将不必要的图层栅格化以节省内存。

12.In order to edit the text in the graphic, you need to rasterize it first.

为了编辑图形中的文本,你需要先栅格化它。

作文

In the field of computer graphics, the term rasterize refers to the process of converting vector graphics into raster images. Vector graphics are composed of paths defined by mathematical equations, allowing for infinite scalability without loss of quality. However, when it comes to displaying these graphics on a screen or printing them, they must be transformed into a format that can be easily rendered. This is where the concept of rasterize (栅格化) becomes crucial.The rasterize (栅格化) process involves taking the mathematical descriptions of shapes and colors in vector graphics and translating them into a grid of pixels. Each pixel in a raster image represents a specific color and location on the screen. This transformation is essential because monitors and printers operate using pixels, which are the smallest units of a digital image.One of the key advantages of vector graphics is their ability to maintain high quality at any size. When you zoom in on a vector graphic, the edges remain sharp and clear. However, once a vector image is rasterized (栅格化), it becomes resolution-dependent. This means that if you try to enlarge a raster image beyond its original size, it will appear pixelated and lose detail. Therefore, understanding when to use vector graphics versus raster images is important for artists and designers.In practice, the rasterize (栅格化) process is often utilized in various software applications, such as Adobe Illustrator and Photoshop. For instance, when creating a logo, a designer might start with vector graphics to ensure that the logo can be scaled up or down without losing quality. Once the design is finalized, they may choose to rasterize (栅格化) the artwork to prepare it for web use or printing. This step is particularly important for ensuring compatibility across different platforms and devices.Moreover, the rasterize (栅格化) process also plays a significant role in video game development. Game developers often use a combination of vector and raster graphics to create visually appealing environments. While characters and objects may be designed using vector graphics for flexibility, backgrounds are typically rasterized (栅格化) to enhance performance and reduce computational load. This approach allows games to run smoothly while still delivering high-quality visuals.In conclusion, the term rasterize (栅格化) encapsulates a vital aspect of digital graphic design and rendering. It bridges the gap between the mathematical precision of vector graphics and the pixel-based reality of displays and prints. By understanding the implications of rasterize (栅格化), designers and developers can make informed decisions about how to create and utilize graphics effectively. Whether working on a logo, an illustration, or a video game, recognizing when to rasterize (栅格化) can significantly impact the final product's quality and usability. As technology continues to evolve, the importance of mastering processes like rasterize (栅格化) will only grow, making it an essential skill for anyone involved in digital media.

在计算机图形学领域,术语rasterize(栅格化)指的是将矢量图形转换为光栅图像的过程。矢量图形由数学方程定义的路径组成,允许无限缩放而不会失去质量。然而,当需要在屏幕上显示这些图形或打印它们时,必须将其转换为一种可以轻松渲染的格式。这就是rasterize(栅格化)概念变得至关重要的地方。rasterize(栅格化)过程涉及将矢量图形中形状和颜色的数学描述翻译成一个像素网格。光栅图像中的每个像素代表屏幕上的特定颜色和位置。这一转化是必不可少的,因为显示器和打印机使用像素,像素是数字图像的最小单位。矢量图形的一个主要优点是它们能够在任何尺寸下保持高质量。当你放大一个矢量图形时,边缘仍然保持清晰和锐利。然而,一旦矢量图像被rasterize(栅格化),它就变得依赖于分辨率。这意味着如果试图将光栅图像放大到原始大小以上,它将显得像素化并失去细节。因此,理解何时使用矢量图形与光栅图像对艺术家和设计师来说是重要的。在实践中,rasterize(栅格化)过程常常在各种软件应用程序中使用,例如Adobe Illustrator和Photoshop。例如,在创建一个徽标时,设计师可能会首先使用矢量图形,以确保徽标可以在不失去质量的情况下缩放。一旦设计完成,他们可能会选择rasterize(栅格化)艺术作品,以准备用于网络或打印。这一步骤对于确保在不同平台和设备之间的兼容性尤其重要。此外,rasterize(栅格化)过程在视频游戏开发中也发挥着重要作用。游戏开发者通常使用矢量和光栅图形的组合来创建视觉上吸引人的环境。虽然角色和物体可能使用矢量图形进行设计以获得灵活性,但背景通常会被rasterize(栅格化),以提高性能并减少计算负担。这种方法使游戏能够顺利运行,同时仍能提供高质量的视觉效果。总之,术语rasterize(栅格化)概括了数字图形设计和渲染的一个重要方面。它弥合了矢量图形的数学精度与显示和打印的基于像素的现实之间的差距。通过理解rasterize(栅格化)的含义,设计师和开发者可以对如何有效创建和利用图形做出明智的决策。无论是在徽标、插图还是视频游戏中,识别何时进行rasterize(栅格化)都可以显著影响最终产品的质量和可用性。随着技术的不断发展,掌握像rasterize(栅格化)这样的过程的重要性只会增加,使其成为任何参与数字媒体的人必备的技能。