playable
简明释义
adj. 可演奏的;可游戏的
英英释义
Capable of being played, especially in a game or performance. | 能够被播放,尤其是在游戏或表演中。 |
Suitable for playing, often referring to a video game or musical piece that can be performed. | 适合播放,通常指可以演奏的视频游戏或音乐作品。 |
单词用法
可玩角色 | |
可玩内容 | |
可玩游戏 | |
使某物可玩 | |
确保可玩质量 | |
被认为是可玩的 |
同义词
可用的 | 这个游戏可以在多个平台上游玩。 | ||
功能性的 | 这个软件对初学者是可用的。 | ||
愉快的 | 这部电影非常愉快。 | ||
娱乐性的 | 这个活动对所有年龄段的人都很有趣。 |
反义词
无法播放的 | 由于漏洞,这款游戏有几个无法播放的关卡。 | ||
不可玩的 | 在这个情境中,这个角色是不可玩的。 |
例句
1.Playable on all browsers and the newer mobile platforms, if you include a Flash player.
如果包含一个Flash播放器,在所有浏览器和新移动平台上可播放。
2.This fully-playable version of Pac-Man on Google's home page may have cost the economy 4.8 million wasted man-hours.
上周五访问google.com的访问者平均每人额外付出36秒时间用来玩吃豆子游戏,总计浪费了4,800,000小时。 根据RescueTime的研究,上周五取代谷歌主页标志的这款可玩的经典游戏共造成4,819,352小时人工成本和120,483,800美元的生产力损失。
3.In such a world, any player can play music purchased from any store, and any store can sell music which is playable on all players.
在这样的世界里,任何播放器都可以播任何线上商店买来的音乐,所有商店卖的音乐也都能在任何播放器上播。
4.The game product core characteristic is the creativity and game playable.
游戏产品的核心特点是创意和可玩性。
5.The design of movable, playable, foldable furniture.
可移动,可折叠家具设计。
6.It is playable in it's current state.
它可播放在它的当前状态。
7.After the update, all bugs were fixed, making the game fully playable 可玩 on all devices.
更新后,所有错误都已修复,使得游戏在所有设备上完全可玩。
8.The new video game is highly rated for its playable 可玩性 characters and engaging storyline.
这款新视频游戏因其可玩性角色和引人入胜的故事情节而备受好评。
9.This board game has a playable 可玩 version for children aged five and up.
这款桌游有一个适合五岁及以上儿童的可玩版本。
10.He spent hours testing the playable 可玩 demo of the upcoming game.
他花了几个小时测试即将发布的游戏的可玩演示版。
11.The developers are focusing on making the game more playable 易于玩 for beginners.
开发者们专注于使游戏对初学者更易于玩。
作文
In the world of gaming, the term playable refers to the quality of a game that allows players to engage with it in a meaningful way. A game is considered playable when it offers a balanced experience, where players can interact with the game mechanics and enjoy the storyline without encountering significant bugs or issues. This concept is crucial for game developers, as it directly impacts player satisfaction and retention.When creating a video game, developers spend countless hours designing levels, characters, and mechanics to ensure that the final product is not only fun but also playable. For instance, a platformer game must have precise controls and responsive gameplay to be deemed playable. If players find themselves falling through platforms or unable to jump at the right moments, their frustration may lead them to abandon the game altogether.Moreover, the playable aspect of a game extends beyond just the mechanics; it also encompasses the narrative and emotional engagement. A game with a compelling story and relatable characters can enhance the playable experience, drawing players into its world and making them invested in the outcomes of their choices. For example, role-playing games (RPGs) often excel in this area by providing rich narratives and character development, which make the gameplay feel more immersive and rewarding.Testing is another critical phase in ensuring a game is playable. Quality assurance teams rigorously test games to identify and fix any bugs or glitches that could hinder the playable experience. They assess various aspects such as game balance, difficulty levels, and user interface design. A game that is released with numerous issues can tarnish its reputation, leading to poor sales and negative reviews.Furthermore, the rise of online multiplayer games has introduced new challenges in maintaining a playable environment. Developers must ensure that servers can handle the number of players and that matchmaking systems are fair and efficient. Lag, disconnections, and unbalanced teams can significantly detract from the playable nature of these games, causing frustration among users. Therefore, ongoing support and updates are essential for keeping a game playable long after its initial release.In addition to technical aspects, community feedback plays a vital role in determining what makes a game playable. Developers often rely on player input to improve their games and address any concerns. Engaging with the community can lead to valuable insights that help refine gameplay elements and enhance the overall playable experience. Games that actively listen to their players tend to foster loyal fanbases and achieve greater success in the long run.In conclusion, the term playable encompasses a wide range of factors that contribute to a game's overall enjoyment and functionality. From well-designed mechanics and engaging narratives to thorough testing and community involvement, the elements that make a game playable are crucial for its success. As the gaming industry continues to evolve, understanding and prioritizing the playable experience will remain essential for developers aiming to create memorable and enjoyable games.
在游戏世界中,术语playable指的是一种游戏的质量,使玩家能够以有意义的方式与之互动。当一款游戏提供平衡的体验,让玩家能够与游戏机制互动并享受故事情节而不遇到重大错误或问题时,它被认为是playable的。这个概念对游戏开发者至关重要,因为它直接影响玩家的满意度和留存率。在创建视频游戏时,开发者花费无数小时设计关卡、角色和机制,以确保最终产品不仅有趣,而且是playable的。例如,一款平台游戏必须具有精确的控制和响应式的游戏玩法,才能被认为是playable的。如果玩家发现自己掉落到平台下或无法在正确的时刻跳跃,他们的挫败感可能会导致他们彻底放弃游戏。此外,游戏的playable方面不仅仅局限于机制;它还包括叙事和情感参与。一款具有引人入胜的故事和可关联角色的游戏可以增强playable体验,将玩家吸引到其世界中,并使他们对选择的结果产生投资感。例如,角色扮演游戏(RPG)在这一领域往往表现出色,因为它们提供丰富的叙事和角色发展,使游戏玩法感觉更加沉浸和有回报。测试是确保游戏playable的另一个关键阶段。质量保证团队会严格测试游戏,以识别和修复任何可能妨碍playable体验的错误或故障。他们评估各种方面,例如游戏平衡、难度级别和用户界面设计。一款发布时存在众多问题的游戏可能会损害其声誉,导致销量下降和负面评价。此外,在线多人游戏的兴起给维护playable环境带来了新的挑战。开发者必须确保服务器能够处理玩家数量,并且匹配系统公平高效。延迟、断线和不平衡的团队可能会显著削弱这些游戏的playable特性,导致用户的挫败感。因此,持续的支持和更新对于保持游戏在首次发布后仍然playable至关重要。除了技术方面,社区反馈在确定一款游戏是否playable方面也发挥着重要作用。开发者通常依赖玩家的反馈来改善他们的游戏并解决任何问题。与社区互动可以带来宝贵的见解,帮助完善游戏元素并增强整体playable体验。积极倾听玩家意见的游戏往往能培养忠实的粉丝基础,并在长期内取得更大的成功。总之,术语playable涵盖了许多因素,这些因素共同构成了一款游戏的整体乐趣和功能性。从精心设计的机制和引人入胜的叙事到彻底的测试和社区参与,使游戏playable的元素对于其成功至关重要。随着游戏行业的不断发展,理解和优先考虑playable体验将始终是开发者创建令人难忘和愉快的游戏的必要条件。